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Project file found in PDF

This PSX filter pack includes effects such as: Fog, an FPS limiter, a pixelation filter with adjustable saturation, Vertex Warping, and a VHS effect that includes; scanlines, chromatic apparition and a tracking error. All of the included features are controlled by scalar parameters, meaning they can be increased or decreased by the user, both in play mode and also in the outliner. Accompanying this is a Retro styled UI that can be used to control the strength of the filters, or they can be adjusted with the Unreal editor. This UI serves as a base for an options menu inside of a game with the benefit of having the post process effects already linked to it. This product is also usable in cinematics as the material parameters can be tracked to the sequencer as well as just in play mode.

Refer to Video for Tool demonstration.


Features:

Post Process Materials with accompanying blueprints:

  •  Adjustable Pixelation
  • Adjustable Saturation
  • Adjustable Fog
  •  Adjustable Chromatic Aberration
  • VHS Colour Grading
  •  Adjustable Scan Lines


Other Features:

  • FPS limiter
  • Retro Styled UI
  • Adjustable Vertex Warping Material function

Additional documentation - https://docs.google.com/document/d/e/2PACX-1vRz_VN_lMUv00UQCdM3jq9k_-SfBwSZsPKsD...

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Click download now to get access to the following files:

PSX Filter Package.pdf 25 kB

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